Pause rendering
getUserMedia
Render the encoded stream
Crop rect:
x:
y:
width:
height:
Use pipeThrough->pipeTo
Crop & scale:
Passthrough
BB WebGL Passthrough Worker
Canvas
BB Worker
BB Main
BB WebGL Worker
VP8
VP9
H264
scalabilityMode:
L1T1
L1T2
none
Call
getStats
Stop